Attention : dernières pièces disponibles !
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|Classification||Unité de servants d'arme|
|Taille du socle||30 /40|
|Matière||Résine et métal|
|Date de sortie||20/09/2017|
|Nombre de cartes||1|
Cautious calm has no place here—our drunken revels give us cheer!
Mad caps are particularly volatile imps that congregate around a portable still. These hedonistic grymkin gleefully hurl volatile bottles of flammable moonshine at anyone foolish enough to wander near their raucous merriment. Unfortunates who quaff the liquor from their still are quickly transformed into speedy and unstable cask imps.
Mad Caps are great for creating an area of uncertainty for an opponent. With Cask Imps (PIP 76023) somewhat unpredictable movement, this weapon crew can hunker down and create an area of harassment. They work even more effectively with models such as the Witchwood (PIP 76024) which can cause enemy models to move into inopportune positions.